Project 4 - Adventure Game
Sword Lord was my 4th project at The Game assembly. The game was developed by 9 people over the course of 8 weeks on 50% work time. The game was built in The Game Assemblys own 2D engine, TGA2D.
"Battle your way through treacherous lands as you help rebuild a
run-down village and unravel its mysteries."
I wrote a PostMaster structure
I wrote a widget system for UI creation
I linked a Wwise wrapper
I gathered, post-processed, implemented and tweaked all game SFX and music.