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SWORD LORD

Project 4 - Adventure Game

Sword Lord was my 4th project at The Game assembly. The game was developed by 9 people over the course of 8 weeks on 50% work time. The game was built in The Game Assemblys own 2D engine, TGA2D.


"Battle your way through treacherous lands as you help rebuild a

run-down village and unravel its mysteries."

 

MY CONTRIBUTIONS

Engine

  • I wrote a PostMaster structure

  • I wrote a widget system for UI creation

    Audio

  • I linked a Wwise wrapper

  • I gathered, post-processed, implemented and tweaked all game SFX and music.